๐Ÿค‘ WOA2 - Usb software architecture in a gaming machine - Google Patents

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Such lights and displays also serve to increase excitement for players of the gaming machines on which they are located. Some implementations of the invention provide a system comprising a first wearable display device controller configured to communicate with a gaming machine or a casino gaming system and a first wearable display device configured to communicate with the first wearable display device controller. The gaming server may manage games available in the casino, provide gaming content, enable display content, provide bonus games, provide game outcomes, and so forth. For example, the content may comprise a still image, an animation, or a motion video. Player tracking server may be connected with or part of a player tracking system. In some implementations, the one or more detection devices are configured to detect infrared or ultraviolet light and the wearable display device is configured to emit infrared or ultraviolet light. In some implementations, the wearable display device controller may include a first portion and a second portion, the first portion connected to the gaming machine and the second portion connected to the first wearable display device, and the first portion and the second portion physically unconnected with each other but configured to wirelessly communicate with each other. Alternatively, the wearable display system may be implemented absent the portable player tracking device. More particularly, the present invention relates to methods and devices for providing display capabilities for gaming machines or casino gaming systems. In yet other embodiments, the wearable display device may be a flexible display, a pixelated display, or a flexible, pixelated display. The coordination may include displaying an animation including the first content and the second content, wherein the animation spans between the wearable display device and a display device of the gaming machine. Second wearable display device is located on a band that the player wears on his arm; the arm band features a smaller display area capable of displaying an animated, multicolor, pixelated image. The light-based signature and the second through the Nth light-based signatures may be different from each other. Gaming machines are also frequently equipped with fixed video display screens capable of being used to present light shows, animations, and game content to attract players. The wearable display may also or alternatively feature one or more light-emitting devices. In some additional implementations, the player tracking device may be further configured to cause second through Nth wearable display devices to display corresponding second through Nth light-based signatures. In some embodiments, the display of the first content may be in coordination with a display of second content by the gaming machine. The input from the player may be provided via a user interface provided by a paired personal electronic device, the gaming machine, a casino gaming system, a player tracking device, a token, or a control integrated with the system. The first content may comprise a still image, animation, or motion video. The facilities server may monitor and respond to facilities issues, such as dining reservations or service requests supplied to the facilities server by gaming establishment facilities. The coordination may include the first content and the second content sharing one or more common content elements or common content themes. The coordination may alternatively or additionally include the first content and the second content sharing one or more content elements or themes. For user systems provided by a paired personal electronic device, the paired personal electronic device may take the form of a cell phone, a smart phone, a personal digital assistant PDA , a digital wallet, or a personal media player. The first wearable display device may be integrated with a fashion accessory or garment. The technique may further include coordinating the display of the first content on the wearable display system with the display of second content on the gaming system. The coordination may include displaying the first content in synchronicity with displaying the second content. The technique may also include configuring second through Nth wearable display devices for communication with the gaming machine, communicating second through Nth instructions to second through Nth display devices, respectively, from the gaming machine, causing second through Nth light-based signatures to be displayed by second through Nth wearable display devices, respectively, responsive to the second through Nth instructions, respectively and comparing the detected light-based signature against the second through Nth light-based signatures. The first content may be a still image, animation, or text. Player 's excitement may be enhanced by wearable display system , which, in this example, is comprised of two separate wearable display devices and First wearable display device is located on player 's shirt and consists of a display area capable of displaying animated, multicolor, pixelated images. Such lights and displays are typically connected to the gaming machines by wires and are integrated into the gaming machine cabinet or top box. Gaming machines are often equipped with flashing or pulsating lights designed to attract players. For example, the system may additionally include a player tracking device configured to cause the wearable display device to display a light-based signature and one or more detection devices configured to detect a light-based signature and to communicate detection of the detected light-based signature to a player tracking system or the player tracking device.

Effective date : A wearable display device including a wearable display device controller configured to communicate with a gaming machine or a casino gaming system.

The detecting of the light-based signature may go here detect light-based signatures in a defined area.

The license server may casino 440 flash drive license data for wagering games, media content, and other products.

The portable player tracking device may be integrated into common module or may be separate from common module The portable player tracking device may not, in some cases, exist as a distinct component but the portable player tracking device functionality may instead be integrated with other components of the wearable display system. The first wearable display device may be configured to display first content in response to a communication from the casino gaming system or the gaming machine. Numerous alternative embodiments may be implemented, using either current technology or technology developed after the filing date of this patent, which would still fall within the scope of the claims defining the invention. The tournament server may manage tournaments, track tournament data, and so forth. Further implementations of the technique may include determining which of the second through Nth light-based signatures corresponds with the detected light-based signature. In yet other implementations, the wearable display device controller may be further configured to accept an input from a player and the wearable display device configured to display third content in response to the input. As shown in FIG. The technique may also include detecting a second detected light-based signature outside of the defined area and comparing the detected light-based signature against the second detected light-based signature. For example, the content displayed by the wearable display device may include winning event content if the team or a team member experiences a winning event. Player may play a wagering game on gaming machine and experience game winning event Here, player is very excited, a condition indicated in FIG. Common module may contain a power source for wearable display devices and Common module may also contain wearable display device controllers for wearable display devices and , as well as a portable player tracking device that may be in communication with the wearable display device controllers as well as gaming machine and input controls which may receive input from player Wearable display device controllers may also be located elsewhere, such as on or in the vicinity of a wearable display device, in a separate module, in a gaming machine, a bank switch, or integrated with an article of clothing. In some embodiments, the wearable display device controller may be connected to the gaming machine. The first wearable display device may be configured to display first content in response to a communication from the gaming machine. The first content may include a first light-based signature and the technique may further involve detecting a detected light-based signature and comparing the detected light-based signature against the light-based signature. While wearable display devices and are depicted as being rectangular in shape, other shapes for wearable display devices are possible and contemplated. The wearable display device may be configured to display visual content in response to a communication from the casino gaming system or the gaming machine. For example, the coordination may comprise displaying the content on the wearable display device in synchronicity with displaying content on a casino gaming system or gaming machine, displaying content on a wearable display device comprising substantially similar material to that displayed on a casino gaming system or gaming machine, displaying an animation that spans between a wearable display device and a display device of a casino gaming system or gaming machine, or where content displayed on a wearable display device shares one or more common content elements or content themes with content displayed on a display of a casino gaming machine. The technique may also include determining if the detected light-based signature corresponds with the light-based signature. A bi-stable display may, for example, be a microelectromechanical system MEMS display, a cholesteric liquid crystal display, an electrophoretic display, or an e-paper display. Wearable display devices and are made of a flexible material conducive to being comfortably worn by game players. In some additional implementations, the player tracking device may be configured to cause each of the light based-signature and the second through Nth light-based signatures to each be displayed by the corresponding wearable display device of the wearable display device and the second through Nth wearable display devices at a different time. The wearable display device controller may be further configured to cause a wearable display device to indicate a team of a player wearing the wearable display device. For user interfaces provided by a token, the token may take the form of a radio-frequency identification RFID tag, a printed voucher, or a magnetic stripe card. For user interfaces with a control, the control may include a pressure-sensitive region or a gesture-sensing device. The one or more detection devices may be further configured to detect the detected light-based signature only within a defined zone; the defined zone may encompass an area where a player playing the gaming machine would necessarily be located. When gaming machine registers winning event , gaming machine may send instructions to the wearable display device controllers via the portable player tracking device or other devices to cause wearable display system to produce visual content reflecting player 's winning event Wearable display system may also display content reflecting other events during play of the game, display other types of content, or be used in other ways described later in this application. The wearable display device controller may be further configured to cause the wearable display device to indicate that another player affiliated with the team has experienced a gaming event. The player tracking server may monitor player location, game play behavior, credit input, win history, and other player-associated data. Although the following text sets forth a detailed description of numerous different embodiments, it should be understood that the legal scope of the invention is defined by the words of the claims set forth at the end of this patent. Other aspects of the invention include the presentation of content using the system. The coordination may include displaying the first content in synchronicity with displaying the second content or displaying first content and the second content including substantially similar material. The third content may be unrelated to play of a casino game and may indicate a request for refreshments, a request for assistance, or a request for companionship. In some implementations, the wearable display device may be a flexible display. The team play server may manage teams of players, track data related to such teams, and manage team events. For example, the light-emitting devices may be selected from the group including lamps, LEDs, electroluminescent wires, electroluminescent sheets, and projectors. In yet other implementations, the player tracking device may be further configured to detect a second light-based signature outside of the defined zone and determine if the second detected light-based signature corresponds with the first detected light-based signature. The wearable display device may be integrated with a fashion accessory or garment. Player may wear wearable display system comprising a shirt that features one or more integrated wearable display devices. The first portion and the second portion may include a standardized wireless display interface. The coordination may alternatively, or additionally, involve displaying an animation including the first content and the second content, wherein the animation spans between the first wearable display device and a display device of the gaming machine. One embodiment may include a system with a first wearable display device controller configured to communicate with a gaming machine and a first wearable display device configured to communicate with the first wearable display device controller. The content may be displayed on the wearable display device in coordination with a display of content by a casino gaming system or a gaming machine. The first content may be displayed in coordination with a display of second content by the gaming machine. In some embodiments, the wearable display device may be configured to allow the wearable display device to continue to display the first content after communication between the wearable display device controller and the gaming machine ceases. In some implementations, the system may be used to provide player tracking functionality. The player tracking device or the player tracking system may be further configured to determine if the detected light-based signature corresponds with the light-based signature. Yet another technique may involve configuring a wearable display device for communication with a gaming machine, communicating first instructions to the wearable display device from the gaming machine, causing first content to be displayed on the wearable display device responsive to the instructions, detecting a detected light-based signature, and comparing the detected light-based signature against the light-based signature. The wide-area gaming server may track wide-area games, games not necessarily involving gaming machines, and other wide-area activities. The detailed description is to be construed as an example only and does not describe every possible embodiment since describing every possible embodiment would be impractical, if not impossible. Alternatively, or additionally, the wearable display device controller may be connected to the wearable display device. The light-based signature may be defined by the player tracking device. To the extent that any term recited in the claims at the end of this patent is referred to in this patent in a manner consistent with a single meaning, that is done for sake of clarity only so as to not confuse the reader, and it is not intended that such claim term by limited, by implication or otherwise, to that single meaning. In one technique, gaming content is displayed by establishing a communications link between a wearable display system and a gaming system, communicating first content to the wearable display system, and displaying the first content on the wearable display system, wherein the first content comprises a still image, animation, or text. Light and image displays are also frequently used in casino environments to entertain patrons. In some embodiments, wearable display devices and may be powered by common module Common module may, for example, be located on player 's waist. In some configurations, the wearable display device may be a bi-stable display.